Good bye my sweet.
All you can eat nachos, pizza, and drinks of all sorts.
And now a poem.
Oh Web Player, Web Player, you play your games so well. May your death be swift and painless. While we ring the church bell. Oh sweet Web Player From depths of the night, I have come to be your slayer. For I am WebGL Fly high into the sky Oh sweet Web Player
Good riddance as it’s a pain in the arse trying to run Unity demos, since nobody bothers making webgl versions. That means chrome & edge.
So I never bother buying assets with webplayer demos. Only those smart enough to realise half the planet already can’t run webplayers - those people who have a webgl demo
I have mixed feelings. Webplayer was great, once someone had installed the plugin. Convincing people to install an unusual plugin was a pain. I’m not sad to see the need for an install go.
However WebGL is not up to the same stability and ease of use yet. Currently there is no replacement that fills the same niche as web player.
I guess when its only WebGL or nothing, those thousands of websites with unity games are pressure for both Unity and browsers to get their acts together. It’s a good thing for others as well. Sometimes transitions can be painful but necessary.
Amusingly enough I whipped up the terrible castle environment for Mark Sibly way back when as seen in the last screenshot. Wherever there is an engine, there’s probably a hippo contributing somewhere in the mists of time.