I would like to know how I can create fog in URP or create a gradient fog

I would like to know how I can create fog in URP or create a gradient fog

self plug: Corgi Fog Gradient - Distance Gradient Fog For URP | Fullscreen & Camera Effects | Unity Asset Store
I needed this too, so I made a plugin for it. Supports typical post process driven fog and also per-material fog. Per-material mode works great for custom shaders or if you’re doing your own lighting in shadergraph via an unlit node. However shadergraph is still 10 years behind and limits us from having custom fog on their lit shaders.

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