This is my code. Please let me know of any fixes. Thank you!!
using System.Collections;
using System.Collections.Generic;
using System.Security.Cryptography;
using System.Threading;
using UnityEngine;
public class PlayerMovement : MonoBehaviour{
public float moveSpeed = 5f;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
Vector3 movement = new Vector3(input.GetAxis(“Horizontal”), 0f, 0f);
transform.position += movement * Timeout.deltaTime * moveSpeed;
}
}