IAP Initialize issue when i was play long time

Hello i have a problem IAP Initialize issue when i was play long time

my unity iap was succeeded initalize normally.

but when i was play very long time(almost 12hour), UnityPurchasing.Initialize was no response.

somebody can help me?

What platform are you playing on, is this on your Android phone? Are you able to reproduce?

Hi. i was played android with NOX or LDPlayer

In Android Device was always played well.

Only emulator has problem

Unity IAP is not supported on emulators.

No acutually it working. ‘Nox player’ and ‘LD player’ is same with android.

it work normaly but when i was play long time it doesn’t work

녹스 앱플레이어 - 윈도우 컴퓨터,맥북과 호환성이 뛰어난 가장 빠르고 안정적인 무료 안드로이드 에뮬레이터 (bignox.com)

this is nox player link

I understand that, but Unity IAP doesn’t support emulators. So you are able to make Google Play purchases with your credit card when the game starts on an emulator? Also, generally you want to initialize IAP at the very start of your game, not after 12 hours. Please compare your code to the Sample IAP Project here https://discussions.unity.com/t/700293/6

No acutually it working. ‘Nox player’ and ‘LD player’ is same with android. https://ldplay.mobi/en/