Hi,
I just finished implementing an iCade plugin for Fangz and I’m going to add Moga and Moga Pro support to it.
It’s a lot better than what’s available so far, since it allows poll (via state var or via GetAxis, GetButton, GetButtonDown/Up, like Unity) and it also has support for callbacks (user callbacks for joysticks movement and button press/unpress). No heap memory is used at all, and everything is very lightweight (particularly if you use callbacks).
Eventually I’ll also add a controller configuration scene, to allow players to configure controller buttons at runtime (goes through all actions in a game and asks the user to press a controller button).
My main objective is to have something that I can simply drag into a project to support all available controllers for mobile. Is there anyone interested in this (i.e. should I bother putting this up in the asset store)?
Cheers,
Alex