Icarus Ascends, New Tactical Space Battle Game in Production

Hi, I’m Nick, Art Lead on Icarus Ascends. This is a new game in production in which you defend our solar system from invading alien forces through a series of tactical space battles. Although we are still in an early pre-alpha state, the team is very interested in creating awareness of the project early-on, and receiving feedback from gaming enthusiasts such as yourselves so we can create a fun, epic, and engaging gameplay experience.

Please see our website to view our production videos and link to our facebook page, and once again keep in mind that we are in an EARLY pre-alpha state. Our team of 2d and 3d artists is busy working on ship designs, painting starfields, and visualizing explosions. No aspect of the art, music, or sound design represents the polish that will be present in the final release. Thank you for your interest, and welcome to Icarus Ascends!

A pretty good feature that I like is the Slow down feature so that you can initiate a few commands all with in a short time. Keep up the good work.

Thanks Jared! We are only in the first month or so of production, but feel that we have accomplished quite a bit in such a short amount of time. At the moment we plan to stick to a schedule of releasing a developer video every few weeks, and if there is interest I would be glad to release screenshots, renders, and concept art as often as I get it.

Hi all, we have posted a new video showing improvements to the movement and combat systems!

I’ve personally never been into RTS games, but I have to say this is looking really nice. :slight_smile: