Hi!
Is there a form that can I use iCloud in my game made in Unity3D to save user’s data and progress without using third libraries?
Thanks!
Hi!
Is there a form that can I use iCloud in my game made in Unity3D to save user’s data and progress without using third libraries?
Thanks!
I’m asking the same question…can’t seem to find any help on this anywhere!
I have user-generated data which I would like to backup on iCloud.
It is written using C# Serialization/ Binary classes and basically outputs the content into a single file.
E.g Application.persistentDataPath + “/namelist.data”
What will be the best way to backup the entire file on iCloud? without having to resort to buying assets?