Icon In Build

Hello,

I’m working on the icon for my game, and I jut have a few questions.

My problem is, is that the icon appears to be blurred on the build when I ‘quick look’ it (mac), or if I have the ‘cover flow’ view on. I have made 4 versions of my logo, 16, 32, 48, and a 372 for high res, and I have applied each icon to the Player Settings. Any reason why the icon gets blurred?

Thanks

Make sure you disable mipmaps and disable resizing for non-factor-of-2 icons (i.e. 48 and 372), otherwise they get scaled to nearest dimention. That usually fixes problems for icons on mobile platforms.

  • Use spotlight to search for an app called Icon Composer (comes with Xcode)
  • Drag your 512x512 icon in the biggest slot. Drag from the biggest slot to all the other slots (or provide optimized versions)
  • Save as UnityPlayer.icns
  • Right-click on the app file and choose Show Package Contents and navigate to Contents > Resources
  • Overwrite UnityPlayer.icns with the one you created in Icon Composer.
  • Done! Icon should look a lot better now!