I’ve made some icons which are 32 x 32 pixels which look pixel perfect when I run it in the editor, but look blurry when I build the player:

I’ve tried playing around with settings for how the icons are imported and how the canvas is supposed to be rendered. For example, I’ve tried changing the filter mode on the icons (point and bilinear) and I’ve tried checking “Pixel Perfect” on the canvas. However, it still looks blurry. Does anyone have ideas why the build and the editor are rendering the icons differently?
Below are the image import settings and canvas settings I tried last: EDIT: turns out these are the right settings
