ICWM - Inventory and Weapon Modding (7.3)

Inventory and Weapon Modding (ICWM)

ROADMAP || PORTFOLIO || DISCUSSION || YOUTUBE

3090880--233135--icon.png ASSET STORE 3090880--233135--icon.png

Demoscene demonstrates all the features of the Asset : DEMOSCENE
Demoscene which is included in the Asset : DEMOSCENE

Inventory and Weapon Modding (ICWM) Alpha version

Hi everyone. English is not my first language, so if you do not understand what I mean, please contact me and I will try my best to assist you.

This product is not final. It will help you not to spend much time developing such a system, but simply to modify it.

CWM - Customizable Weapon Modding system is intended for customize weapons, cars and other objects. Possessing programming skills in can easily modify it for your needs. ICWM consists of 95% C # code. This asset is easy to manage, you can easily add any item, weapon, helmet or whatever. This asset has its own requirements, which you can find in the documentation. In the future they will be simplified. I have big plans for this asset follow the news here ROADMAP
If you can not work with the asset code, but you want to add something, you can always write to me.
If you are interested in this asset you can contact me or see a demoscene.

Includes:

1) INVENTORY

Features:

  • Possibility of creating limitless inventory
  • Inclused slots - TacticalRig, Pockets, Backpack, BodyArmor, Helmet, Headset, Goggles, Weapon, Pistol, Knife
  • Inspect - window where you can view the items
  • Looting and drop in scene system
  • Drag&drop items between inventory (backpack, tactical rig, pockets, players slot)
  • Customizable sounds for drag and drop
  • Auto save/load inventory contents (backpack, tactical rig)
  • Dynamic change of weapon icons depending on modification
  • Full documented and manual

2) WEAPONS MODDING SYSTEM
Features:

  • Good lighting
  • Rotate, move, scroll
  • Hide/unhide icons button
  • Auto save/load weapons (.xml file)
  • Full documented and manual

3) The Axe
4) Dan Wesson Model 715
5) 3DMax project
6) Photoshop projects
7) Manual
8) Script Documentation
9) Video

3090880--233135--icon.png
Please read the documentation before buy!!!
Eng || Ru

Please try before buy!
Free quality check available here on the marketplace MyNameIsVoo

Hey.

Update is coming soon!
30$

Hi everyone.

Update soon!

I need to update all the documentation.

Hi!

ASSET_29.99$

UPDATE 2.0

More information: ROADMAP

Hi guys!

Update 4.0 soon

Hello!

Update 4.0 soon!

I completed the Asset update and create a small-video.

Earlier i wrote: “I need to correct some things in the Project and make a new animation for Colt and Axe”
I decided do not waste my time on it, I’d better start working on the next update.

Now i need to update the demoscene and demonstrative video and tutorials and then i will send the project to the Asset Store.

Again, if you find a bug please, send me a report!!!

Thanks!

Hello!

Yesterday i sent the Asset to the Asset Store Team.
I removed the tutorial video from the asset and soon i will add them to my YouTube channel!!!
I did this because i want to reduce the mass of Asset.

See ROADMAP and Demos !!!

#assetstore
#assets
#unity3d
#gamedev
#indiedev
#unity5

Hi Amigo!

Update 4.0 has come!

A little bit later, i will add tutorials to my YouTube channel!!!

Do not forget to leave comments(and rating). Thx.

See ROADMAP and Demos !!!
#assetstore #assets #unity3d #gamedev #indiedev #unity5

Hello!

TUTORIALS

Hello!

Small Update 4.1 (ROADMAP)

Added:

  • Save System (watch the video)
  • 3rd (simple, primitive) is not final. Shows how you can place a 3rd camera, body, weapon (and how it works)!!!

By default, all saved files are deleted when the game starts:

Img

NOTE: Save System - how it works: see Scripts Documentation

After updating 5.0 the Asset will be moved from partition Tools\Scripting to Templates!

Your reviews will help me to further improve the Asset!
Do not forget to leave a review!
Video


Hey!

Update 5.0

See: ROADMAP, DOCUMENTATION and new Video on my YouTube channel!!!

  • Optimizing the source code, bug fixes and improvements.
  • Weapon modding UI style * Some comments on the code
  • GUI elements Your reviews will help me to further improve the Asset!

VIDEO

NOTE
I created the vote (Twitter Vote) in which you can vote for the inventory style you are interested in!

Follow me: YouTube, Twitter, Facebook…

Do not forget to leave a review and rating!!!

Kind Regards,
MyNameIsVoo

Unity Forum: forum

Good day!

Here is the video:
Inventory Style

Do not forget that you can change the background images.

So, what do you think about the new inventory style?
And send your video or screenshots how do you use the Asset!!!
Thanks,
MyNameIsVoo

UPDATE 6.0

* Optimizing the source code, bug fixes and improvements.
* Inventory style - RE4 (Resident Evil 4)
* Some comments on the code
* New slot - pockets
* 3 new backpack sizes
* Space Window
* Pages
* 3 new slot styles (Tactical Rig)

More information >>> Documentation

Your reviews will help me to further improve the Asset!

NOTE #1
Scripts Documentation was not updated because I plane to create an application for scripts (API)

NOTE #2
If you want the backpack area to be static you need to delete script SwayCamera

NOTE #3
If you find bugs, please send me a report
Kind Regards,
MyNameIsVoo

Hello
Update 6.1

Add:

  • New Mini-Menu styles

  • Combine 2 items

  • The message “NO PLACE” appears when all space is already full - by default

More: ROADMAP

Hello everyone.

I almost finished updating the store mode for ICWM.

Player Statistics:

  • Money displayed on the main page
  • Automatically update of player statistics

Sell / Buy:

Two modes for money (Phystical and Virtual).
Phystical mode:

  • Money prefab (size of icon 1x1)

  • Automatically creates/destroys items in the backpacks (Sell, Buy)

  • Limited - size of backpacks

Virtual mode:

  • Unlimited amount of money

And more…
VIDEO

NOTE
If you find a bug, please immediately let me know. I really want to help you!
All The Best,
MyNameIsVoo

HELLO

Update 7.0 is available (see RoadMap)

Remember the update 7.0 - testing (for Store Mode) - it mean that you need to test the Store Mode:

  • find bugs, errors and etc (if they exist)
  • you can suggests ideas and I will try to add them

If I do not get a single comment or bugs or suggestions, I will release the final version of the Store Mode and something else.

Kind Regards,
MyNameIsVoo

This looks good have you thought about adding any intergrations with other assets like RFPS/UFPS?

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