I’m very happy with this new functionality that’s offered!
However, a wondering: I’d like to be able to list a highscore table not only containing scores but also the level number the player reached before dying.
I can’t see or think of any other way of doing this. Cloud save for instance only allows me to store/retrieve data for the given specific player.
Would be very nice indeed! For now as a workaround you can just use the ‘free bits’ of the double assuming your main score doesn’t go as high as a double can go. Like if the scores in your game go from 1-100, just multiply them by 1000 and add extra values like ‘seconds needed’ before submitting them and then untangle it after retrieving.
Just a messy workaround until this feature exists.