like this in my 3d runner/rythm game…
my english is not good… sorry…
-
first i tried to attach 3d object(for heart and rythmstick (?) in that image)
at UI-pannel
and tried to use “transform. translate” to move my rythmsticks to heart but
transform. translate didn’t worked as my intention
and also these objects was unable to see as player running foward -
then i didn’t created a UI
and just make heart and rythmsticks in my scene,
but it didn’t appeared to camera as the player character run forward…
q1) is there a specific functions to make an object fixed into camera so it can always able to see it?
q2) have any suggestions to make this?
