I have a second camera that I use as a mini-map. I would like to put a border around it and for the map to be drawn on top of translucant surface.
I tried to use a GUI.Box which looks absolutely great BUT it is drawn on top of the camera.rect . I tried playing around with the depth field of both the camera and the gui.box but it doesnt seem to make any difference (I could be doing something wrong of course).
Anyone got any ideas on how to either make the above work or another way of doing this?
I would have thought it was quite a common thing to want to do.
Thanks.