Idle Engine CREATE YOUR OWN IDLE GAME

Download Idle Engine Now. For Free!
So you don’t know what an Idle Game is. Worry not. More info can be found in that link-
Idle Game Maker Documentation
Idle Engine (with Utilities) is a basic framework required to create a Idle Game. Any non programmer can create a simple Idle (2D or 3D) game within few hours. It can be easily extended by programmers to make it much much more flexible. This code in this maybe alien :slight_smile:
The Utilities Thing -
I am working on some small tools that are I require regularly while coding. These are pretty much quite small tools so these will be included inside the kit or anywhere else for free. These induce things like

  1. Saving (Many types of Values)
  2. Small Tools like Deleting Saves
  3. A Touch Script (Swipe and Pinch too)
  4. A small script that can help in Idle Engine too.
    Thanks :smile:

2201001–149163–Idle Engine.unitypackage (432 KB)

Sounds Impressive. So what does it actually do?

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It is a way someone can easily develop a idle game. You can setup values and it handles the rest ;). Like for example you give a value Money Per Sec now you will close the game and open it again it will give you the money on the bases of how much seconds have passed. Another Example is auto Damage. you setup how many taps should be done per sec and the item will be damaged automatically.
With simple settings like this you can easily develop an idle game without programing! But if you know programing too you can easily extend it by simple scripting!
Thanks for your interest :smile:

The critical missing information: Idle Game Maker Documentation

:slight_smile:

Is it Unity Based? If not It won’t have the power of unitys and Multiplatform development. My project is multiplatform too :slight_smile:

Sorry, I meant that link as information as to what ‘idle engine’ means…

90% of readers that are not familiar with the concept will read your post and still have no idea what it is :slight_smile:

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Oh thanks :smile:. It would really help them but Idle Games are becoming popular so there will be only few who don’t know :slight_smile:

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Haha thanks, yeah I had never heard of an Idle game before. Looking forward to some screenshots ** @Yash987654321 **

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Me either, had to check what it meant, and i’ve been playing (or idling?) this one: http://www.kongregate.com/games/Playsaurus/clicker-heroes

Even though there’s not much actual gameplay, it’s always nice to level up and get better equipments :slight_smile:

Good luck @Yash987654321 to get it done before exams!

Thanks @chelnok .
And @Serinx I am planning to release a full Engine for preview but It will be complied and would only work in editor so people will be able to experience full Asset before buying. But I’ll try to add screenshots (But there is not art included in asset actually)
Thanks :smile:

Good News!
The Manual is completed and all I need to do now is to Compile scripts to .dll (which I have no Idea how would I do) and after that is complete the Beta (Preview) will be available for Free!.
And I would be waiting for feedback then
Thanks :smile:

The Idle Engine Manual is here ;).
The Asset it ready for submission but I am still in fear of rejection or no reply (as my last asset (reject able Model) , submitted 10 days before has no reply yet.)
So I’ll Submit the Asset soon.
And I am also thinking of how the Cover art of a Script would be like. Any suggestions
Thanks :smile:

2208286–146761–Idle Engine Guide.docx (267 KB)

Idle Eater - (Idle Engine in Action)
Here’s the forum for Idle Eater
The calories system which is game specific so won’t be included int Idle Engine but all other will.
Thanks :smile:

Submitted!!
Hopefully it won’t be rejected as it has un commented code. Everything else was great though.
Thanks :slight_smile:

Been poking around for a decent idle engine. But your demo game doesn’t inspire much in the way of confidence.

Yeah I have also noticed it. Its maybe because of poor graphics and level design. If it’s some kind of feature please let me know.

Its hard to see the feature set under the graphics. I would suggest very simple square boxes that clearly demonstrate all of the features.

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Thanks I I’ll make it out. In 2 days exams will be over and I’ll again have time so I’ll make a update another only feature demonstrating sample

A new update is made
This includes

2 New extensions
Ability to create Variables in inspector and edit them through the various events.
Now rather than supporting the old Upgrade script which you needed to input a cost and value for each level you can a new script is made which is supported in both ways (finite and infinite) it (adds/subtracts/divides/multiplies) the cost of new level as the user defines. The old script is not longer supported.
Customization Messages for Getting a gem. (And not)
Manual for Extensions!
More!!!
This got rejected in last reply saying ‘It does not fit in the asset store.’
Not to worry I’ll keep troubling asset store until they accepts it.
And now I’ll be making a feature only example as BoredMormon said.
Thanks :smile:

IDLE ENGINE IS HERE.
Idle Engine
This will be followed by another example scene ;).
It will soon be on asset store if they do not reject it.