If 100k+ Youtube Ads from Unity video, Req: $1.5k license?

If I was to make a video using Unity3D and let’s say the video, isn’t of the Unity3D program itself and isn’t for a Unity3D game, but instead, was used to make a video, such as a series, like how they have a Television Series, where the only purpose is to watch and listen.

Now let’s say I have a Youtube Partnership and share Ad Revenue. Let’s say I make a video or videos and I make $101,000 from the insane amount of advertisements that displayed on the video(s). Does that mean I HAVE TO buy a Unity3D Licenseor is this related only to actually DIRECTLY SELLING a video or game?

This is for informational purposes, because if I ever made $100,000.01 or more off Unity3D I personally would GLADLY buy the license and probably print out their logo and frame it on my wall, REGARDLESS of how I got the money, as long as my money was only created, directly because of Unity3D.

Also, of course I would mention “Unity3D” in the title and description.

I’m 99.99999% sure that it does not matter what you use Unity for, if your revenue is $100k, then you must have the Pro license. This is even if your “company” earns that much p/y without the use of Unity.

It also does not mean income earned from Unity, if you happen to have a salary for your normal job of $100k a year then you would need to buy a license, the $100k figure is your personal earnings from any source.

Okay, I had no idea. I truly appreciate your replies.
1.5% of your first $10k is so incredibly generous of Unity3D, that buying unity for legal reasons would be a dream come true for me.
I have now decided that buying Unity3D because of generating that much money, would be equivalent to getting a trophy to immortalize the moment of success.