This is mostly a cosmetic thing but its bothering me
#if UNITY_ANDROID
if (Application.platform == RuntimePlatform.Android)
{
Screen.sleepTimeout = SleepTimeout.NeverSleep;
}
#endif
#if UNITY_ANDROID and #endif are not automatically lined up (nested) as a normal if statement would.
I assume there is some setting in visual studio that makes #if go maximum to the left, even if its nested in other methods.
Anyone knows how to fix this? thanks
sildeflask:
This is mostly a cosmetic thing but its bothering me
#if UNITY_ANDROID and #endif are not automatically lined up (nested) as a normal if statement would.
I assume there is some setting in visual studio that makes #if go maximum to the left, even if its nested in other methods.
Anyone knows how to fix this? thanks
I don’t think it is possible and there is a reason. This is a valid code:
#if UNITY_ANDROID
private void Test_Android()
{
Debug.Log("Android");
#elif UNITY_WINDOWS
private void Test_Windows()
{
Debug.Log("Window");
#elif UNITY_EDITOR
private void Test_Editor()
{
Debug.Log("Editor");
#endif
// More code
}
There is no meaning of indentation of preprocessor expressions.
why would this be so bad? :
#if UNITY_ANDROID
private void Test_Android()
{
Debug.Log("Android");
#elif UNITY_WINDOWS
private void Test_Windows()
{
Debug.Log("Window");
#elif UNITY_EDITOR
private void Test_Editor()
{
Debug.Log("Editor");
#endif
// More code
}
i can recreate it with spaces but whenever i copy paste it reformats back to the left, but if its not possible its not possible, thanks for the reply
In my own opinion: you’re mixing runtime code with compiler preprocessor and in reality indentation needs to have meaning. In case of preprocessors, there is no any meaning.
IDK the official stance on it though, you should ask/research Microsoft.