If health <5 Then Explode

Hello, im not a retard , but how to make car Explode when its Health is Lower than 5

using UnityEngine;
using System.Collections;

public class MasinosDuzimas : MonoBehaviour {
	public Transform Sprogimas; //It means Explosion
	public int Health = 100;
	
	void Start () {
	
	}
	
	void Update () {

	}
}

Thanks!

you need two things:

  1. a “dead” car replacement prefab (something like a junk car that has a burnt texture or anything that looks like a damaged car with fire burning on it)
  2. an explosion prefab

your code would be something like this:

using UnityEngine;
using System.Collections;
 
public class MasinosDuzimas : MonoBehaviour {
    public Transform Sprogimas; //It means Explosion
    public GameObject carReplacement; //substitute for the car
    public int Health = 100;
 
    void Start () {
 
    }
 
    void Update () {
      if(Health < 5)
        {
        Instantiate (Sprogimas, transform.position, transform.rotation);
	Instantiate (carReplacement, transform.position, transform.rotation); //this will be the damaged car
	Destroy(gameObject); //this will remove the car from the game
        }

    }
}

i hope this helps…

Thanks Youre Genius