Basically I have a player object(capsule). However, when I attach a character controller to it, it just goes flying up indefinitely. I have no clue why or how this is happening. Any help is appreciated.
Here are all the scripts on the player and the player prefab itself: Data package from July 22nd. - FileTransfer.io.
The player also has mirror components implemented on it as this project has mirror on it.
Thank you.