If I bind data to one more datagrid!!!

I’ve been doing business apps and websites for 12 years now. Over it!

Each day I come into work and I add/edit/delete stuff from a db and display it to the user in some sort of arcane format.
Woopeee!

I got into computers and programming to make games. Unfortunately living in South Africa there aren’t really any game dev companies. Anyway I’ve been playing with Unity for a year now and loving it, this is the tool that is going to get me over the hump and lead me to game development greatness, and I’ve just purchased a PRO license that confesses my undying love for this software.

(Just thought I’d share that with everybody :roll_eyes:)

And here I thought you were having a meltdown because of datagrids

I am :frowning:

But Unity is keeping me sane. I mean really, whats more exciting, binding to a grid and allowing the user to sort it, or creating some cool virtual world for someone to get lost in?

Creating a 4d matrix datagrid that requires them to fly around in it virtually to find corrupted data and blast it, thats much more fun

That would be cool, but try doing that in ASP.NET or Windows forms lol

Entirely possible :slight_smile: that is why a windows forms control has a doublebuffer!
Most people don’t know that it exists or what it is for, but just like a 2d game, you can use the doublebuffer to create a 2d game in a windows forms control and swap buffers, so you can draw on the back buffer and swap to the front every frame, it is rather fun when you figure out how to use it :slight_smile: on the web, it is rather pointless unless you create an activex control and we both know how well that works

Ah my old friend, the Double Buffer. We met briefly once, but then I found myself turning back to DirectX tutorials rather.

Do the whole thing with System.Drawing.Graphics.

/suicide