if user is mirroring the screen, UnityUpdateDisplayList causes crash on app start (unity 4)

  1. XCode crash reporting shows us that users with iOS 11.2 are seeing crashes at UnityUpdateDisplayList()
  2. We can reproduce a crash on app launch on iOS 11.2 devices which launch our app with airplay on. The crash is a bad access error inside unity’s generated cpp code.
  3. This is using Unity 4.7.2f1

I had the same issue with Unity 2017.3.0f3 build on iOS 11.2. App crashes if airplay is running.

I’ve got the same issue, I think is similar to this.