If WebGL doesnt support 32bit OS then what do i do?

I have been working on my unity web game and a website for a while now and now i find out that just recently google chrome completely no longer supports unity web player and i have a 32 bit operating system so i cant use WebGL. I really want my game to be playable in google chrome so is there anything i can do?

Looks like you are out of luck.

Once webGL becomes stable you might be able to try a cloud build. But for the moment you have nothing to go on.

I would suggest investing in a 64 bit OS sooner rather then later.

Edit: webGL building is very memory intensive. I’m not even sure if a 32 bit system could make a webGL build. Even if all of the build chain existed.