Hi, for my game I need a simple function that says if “Sprint” is pressed “Fire1” and “Fire2” cannot be pressed. I’ve just started using unity and i have tried everything I know to try and get this to work. I’m sure this is very easy for someone, so it would be great if anyone could give me a pointer of how to do it. (And possibly explain how it works because, I don’t just want to copy and paste.)