Hi, i'm wondering if how you can know that that system can handle it, for example you create a 3D Sidescroller with weapons etc, do you have to use less objects in one area to ensure you're game runs stable or even setting the graphical objects of you're game or maybe even Multiplayer.
Multiplayer Third Person Shooter Example PC:16 Players (Changable graphical settings) IPad:12 Players (Low) IPhone:8 (Low)
Also how much players can play online on differnent formats. I heard it was 50-60 on PC Using Servers but i don't know about the IPad or IPhone.
Thanks for reading