Ignore the content of a directory

Hi guys, I was wondering if there’s a way to tell Unity to skip (or just ignore) autoimporting the content of a directory. The directory contains intermediate textures used to create the final texture and I don’t want to wait for the automatic importer nor see them in the project view… :slight_smile:

Any hint?

While I agree this would be a nice feature I usually just create a folder in the root of the Project folder (outside of the Assets folder) for stuff like this.

For textures you can also uncheck “Compress textures when importing” in the Preferences.