Hey, all,
I know of the function to ignore collisions between individual objects, but is there one to ignore collisions with entire layers in a scene?
Cheers,
SB
Hey, all,
I know of the function to ignore collisions between individual objects, but is there one to ignore collisions with entire layers in a scene?
Cheers,
SB
you should groyup them under tag
And you can ignore collisions with a particular tag? How?
get the gameobjects by tag name⦠and ignore them by using a static function that i couldnot remember now in Physics class