Ignoring Collisions...

Hey, all,

I know of the function to ignore collisions between individual objects, but is there one to ignore collisions with entire layers in a scene?

Cheers,

SB

you should groyup them under tag

And you can ignore collisions with a particular tag? How?

get the gameobjects by tag name… and ignore them by using a static function that i couldnot remember now in Physics class