Ii am using macbook and i dont't know how to get the visual studio tools 2015 asset

I was watching the unity 3d tutuorials and it is really sad that i am stuck in the third lesson that guy just adds the visual studio tools 2015 asset… i tried too. But i saw that i dont have that asset. I alredy have visual studio on my macbook. Maybe its all because i have macbook? If it is so then can you recomend me any good lessons how to create FPS in unity3d. Thanks.

If you have Windows installed via Bootcamp then it’ll work just fine. I did that for a while. However, if you intend to build anything for the App Store (E.g. iPhone, Mac OSX, etc…) then I recommend you do one of two things:

  1. Use Unity with Visual Studio Code. It’s not as easy to setup as Monodevelop (it comes with Unity) but it’s worth it. It has support for debugging C# scripts and full intellisense support.
  2. Do what I do, use a Windows system for your development and build for iOS on my Macbook. From Unity on Windows I build my iOS game to a folder which I map to (using cifs:///ios) on my Mac. I then build that using XCode. This process has been working well for me for the last year.

Unfortunately- Visual Studio doesn’t run on Mac OS- you probably have Visual Studio Code which is like a lite version- Visual Studio Tools only work with the full version that’s only available on Windows at this time.