iIitate position another grameobject

As I can do to make a gameobject added in the inspector imitates the position of another object in the scene.

Something like this.

var Obj_A : Transform;

function Update (){

var Obj_B : GameObject = GameObject.FindGameObjectsWithTag("Enemigo");
//Obj_A.position = Obj_B.position;

}

Tanks…

GameObject.FindGameObjectsWithTag("Enemigo")

Returns a LIST of objects, not just one single Obj_B

try using

var Obj_B : GameObject = GameObject.FindWithTag("Enemigo");

Is true, but as I can make it have the same position of the enemy. and note that the script is not attached to any of the two objects, They are added to a variable.

Help… :frowning: