Rotation, with incremental rotation, speed, and more adjusts
Zoom, with smooth option, speed and more adjusts
Complete Keyboard support , you can even select in the inspector what keys do you want to use.
Custom Editor with customizable interface (You can select the color of the logo, and maybe i will expand this…
Follow targets functions.
More things to come, more of them are very handy, like automatic adjust based on the ground height, boundaries for the terrain, etc…
A good support, without letting the asset abandoned.
Updates:
Added Limits without the need of invisible colliders (1.0.1)
Closed terrain and organized scene graphics (1.0.1)
If someone have a suggestion or like it just leave a comment, the feedback for a developer is very good
I can implement functions based on suggestions if it’s good or it’s a really nice addition.
Perfect, actually i’m still working on it so when i have all prepared i will do a video and post a build, and as i said if you have any suggestions i’m open to them
I almost finish the script, i need to do a depth test for see if it have any bug, i’m not very good at demo scenes but i tried to do one.
The shader of the water, the textures and the terrain are in the pack, and you can use it freely.
Tomorrow i will continue with the test and i will try to submit it, but i want to add an addition before submit it.
For the sirs and ladies, let me know if you have any question/suggestions.
I deleted the old post because the update checker lagged a lot the editor so i needed to remove it.
Here is a gif showing a little basic AI script i did and showing the following features of the camera All you can see will be included in the package (:
I will post more gifs, and tomorrow i will do the video, since i’m not good at speaking on English i needed to write it first.
Controls:
Mouse Movement - Move the mouse to the edge of the screen.
Mouse Rotation - Press the middle button of the mouse and move the mouse to the left or right.
Mouse Zoom - Scroll Wheel of the mouse.
Hi i need some feedback here, i have implemented input touch for mobile, but i don’t know what can i add for do it better the options i’m thinking are those, hold to move, drag and tap for stop, and inverted drag what do you guys think?
Since there are no sales so far it’s hard to improve this asset
Well it’s not a normal camera controller, it have a lot of customizable options for example it have limits, customizable keys, smooth options, rotation, rotation around a unit, unit follow script, i’m implementing mobile input, it’s also frame indepently, and i’m thinking to add more features(I have a todo list), i also offer updates and my fast customer support for it.
If you think that’s still not a lot, what do you think i can add for worth it?
Maybe i can put it to 5 or 10 like you said.
Oh and by the way this asset was submitted to the 24 hours deal formulary at the price of 5$
all of those features are available by taking the free camera controllers and mashing them together.
I dont think theres much you could add to a camera controller to make it worth a lot more.
If you are looking to make money of rts scripts, perhaps include some other features like multi unit selection, minimap, fog of war, etc. Stuff thats a little more difficult than a camera controller.