IL2CPP and UI problem

SOLVED! I used set property in playmaker instead of Set active object. My bad.

Hi, if i use Mono as scripting backend its works fine but with IL2CPP it dont.

Ex, i have a UI image for muting the sound. Its also a button. When i click on it that image should be disabled (gone/not visible). At the same time it should enable the new image with mute symbol. This way i can toggle between them. They are positioned at the same spot, never seen at the same time. Fyi i use Playmaker.

I also have a simple image for showing info. A text should pop up, it dont either with IL2CPP.

When i change back to Mono it works just fined. IL2CPP not.

Any clue? Thx and br! /Mike

Just to confirm, are you using UIElements (ie VisualElement, rootVisualElement, …) or uGUI (ie. Canvas, RectTransform, …)?

Sorry for my late answer, im using uGui (Canvas).