IL2CPP android build failed

hello comrades!
im using unity 2019.3.0a7 and macos (latest version) to build android x64 version, bet build precess keeps failing. have looked all around the web and cant find no soultion for building the project. you( forum members) are my last hope.

first error ocured on fully done project. tried to make new emty project, the same result

here are console errors.
first:

Failed running /Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/build/il2cppcore/il2cppcore.dll --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARM64" --configuration="Release" --outputpath="/Users/workimac/Development/Unity/New Unity Project/Temp/StagingArea/assets/bin/Data/Native/arm64-v8a/libil2cpp.so" --cachedirectory="/Users/workimac/Development/Unity/New Unity Project/Assets/../Library/il2cpp_android_arm64-v8a/il2cpp_cache" --additional-include-directories="/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" --additional-include-directories="/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" --tool-chain-path="/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK" --profiler-report --map-file-parser="/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/Tools/MapFileParser/MapFileParser" --directory="/Users/workimac/Development/Unity/New Unity Project/Temp/StagingArea/assets/bin/Data/Managed" --generatedcppdir="/Users/workimac/Development/Unity/New Unity Project/Temp/StagingArea/Il2Cpp/il2cppOutput"

stdout:
Building libil2cpp.so with AndroidToolChain
    Output directory: /Users/workimac/Development/Unity/New Unity Project/Temp/StagingArea/assets/bin/Data/Native/arm64-v8a
    Cache directory: /Users/workimac/Development/Unity/New Unity Project/Library/il2cpp_android_arm64-v8a/il2cpp_cache
il2cpp.exe didn't catch exception: Unity.IL2CPP.Building.BuilderFailedException: clang++: error: unknown argument: '-fno-addrsig'


Invocation was: Executable: /Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++
Arguments: -DNET_4_0 -DUNITY_AOT -DIL2CPP_MONO_DEBUGGER_DISABLED -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -DTARGET_ARM64 -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/external/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/external/xxHash" -I"/Users/workimac/Development/Unity/New Unity Project/Temp/StagingArea/Il2Cpp/il2cppOutput" -I"." -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++abi/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sources/android/support/include" -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -std=c++11 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fno-addrsig -fPIC -Os --sysroot "/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sysroot" -gcc-toolchain "/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/toolchains/aarch64-linux-android-4.9/prebuilt/darwin-x86_64" -target aarch64-none-linux-android -isystem "/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sysroot/usr/include/aarch64-linux-android" -D__ANDROID_API__=21 -march=armv8-a -Wno-unused-value "/Users/workimac/Development/Unity/New Unity Project/Temp/StagingArea/Il2Cpp/il2cppOutput/Il2CppCompilerCalculateTypeValues.cpp" -o "/Users/workimac/Development/Unity/New Unity Project/Library/il2cpp_android_arm64-v8a/il2cpp_cache/80810C4115193CBAB6DDCBC36F446513.o"

   at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
   at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
   at il2cpp.Program.DoRun(String[] args)
   at il2cpp.Program.Run(String[] args)
   at il2cpp.Program.Main(String[] args)
stderr:

Unhandled Exception: Unity.IL2CPP.Building.BuilderFailedException: clang++: error: unknown argument: '-fno-addrsig'


Invocation was: Executable: /Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++
Arguments: -DNET_4_0 -DUNITY_AOT -DIL2CPP_MONO_DEBUGGER_DISABLED -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -DTARGET_ARM64 -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/external/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/external/xxHash" -I"/Users/workimac/Development/Unity/New Unity Project/Temp/StagingArea/Il2Cpp/il2cppOutput" -I"." -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++abi/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sources/android/support/include" -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -std=c++11 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fno-addrsig -fPIC -Os --sysroot "/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sysroot" -gcc-toolchain "/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/toolchains/aarch64-linux-android-4.9/prebuilt/darwin-x86_64" -target aarch64-none-linux-android -isystem "/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sysroot/usr/include/aarch64-linux-android" -D__ANDROID_API__=21 -march=armv8-a -Wno-unused-value "/Users/workimac/Development/Unity/New Unity Project/Temp/StagingArea/Il2Cpp/il2cppOutput/Il2CppCompilerCalculateTypeValues.cpp" -o "/Users/workimac/Development/Unity/New Unity Project/Library/il2cpp_android_arm64-v8a/il2cpp_cache/80810C4115193CBAB6DDCBC36F446513.o"

   at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
   at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
   at il2cpp.Program.DoRun(String[] args)
   at il2cpp.Program.Run(String[] args)
   at il2cpp.Program.Main(String[] args)
   at Program.Main(String[] args) in /Users/builduser/buildslave/unity/build/External/il2cpp/il2cpp/il2cppcore/Program.cs:line 24

UnityEngine.Debug:LogError(Object)
UnityEditorInternal.Runner:RunProgram(Program, String, String, String, CompilerOutputParserBase) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:126)
UnityEditorInternal.Runner:RunNetCoreProgram(String, String, String, CompilerOutputParserBase, Action`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:77)
UnityEditorInternal.IL2CPPBuilder:RunIl2CppWithArguments(List`1, Action`1, String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:499)
UnityEditorInternal.IL2CPPBuilder:ConvertPlayerDlltoCpp(String, String, String, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:482)
UnityEditorInternal.IL2CPPBuilder:Run() (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:333)
UnityEditorInternal.IL2CPPUtils:RunIl2Cpp(String, String, IIl2CppPlatformProvider, Action`1, RuntimeClassRegistry) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:63)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Second :

Exception: /Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/build/il2cppcore/il2cppcore.dll did not run properly!
UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:128)
UnityEditorInternal.Runner.RunNetCoreProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action`1[T] setupStartInfo) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:77)
UnityEditorInternal.IL2CPPBuilder.RunIl2CppWithArguments (System.Collections.Generic.List`1[T] arguments, System.Action`1[T] setupStartInfo, System.String workingDirectory) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:499)
UnityEditorInternal.IL2CPPBuilder.ConvertPlayerDlltoCpp (System.String inputDirectory, System.String outputDirectory, System.String workingDirectory, System.Boolean platformSupportsManagedDebugging) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:482)
UnityEditorInternal.IL2CPPBuilder.Run () (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:333)
UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String tempFolder, System.String stagingAreaData, UnityEditorInternal.IIl2CppPlatformProvider platformProvider, System.Action`1[T] modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:63)
UnityEditor.Android.PostProcessor.Tasks.RunIl2Cpp.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <92d0b37acbdf4deb99c74099b0dab77b>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <92d0b37acbdf4deb99c74099b0dab77b>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <92d0b37acbdf4deb99c74099b0dab77b>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <92d0b37acbdf4deb99c74099b0dab77b>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:332)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

This issue should be corrected in an upcoming Unity alpha build.

Comrade use only Unity release versions when working for release projects
Beta , Alpha only for fun & pain

Please use Unity hub to install 2019.1.9.f

@JoshPeterson
Hi, I have similar issue that can’t build Android ARM64 IL2CPP build on Unity 2019.1.9f1 Mac.

Here is editor log:

Unity 2019.1.8f1 works without any problems.

Edit: Unity 2019.1.9f1 + NDK from 2019.1.8f1 works fine. I think NDK which bundled in 2019.1.9f1 has some issues.

Hi, I’m also facing same issue building 64-bit AAB build:
Failed running /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/build/il2cppcore/il2cppcore.dll --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile=“unityaot” --compile-cpp --libil2cpp-static --platform=“Android” --architecture=“ARMv7” --configuration=“Release” --outputpath=“/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/assets/bin/Data/Native/armeabi-v7a/libil2cpp.so” --cachedirectory=“/Users/Shared/Unity/ScrollPuzzel/Assets/…/Library/il2cpp_android_armeabi-v7a/il2cpp_cache” --additional-include-directories=“/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include” --additional-include-directories=“/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include” --tool-chain-path=“/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK” --profiler-report --map-file-parser=“/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/Tools/MapFileParser/MapFileParser” --directory=“/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/assets/bin/Data/Managed” --generatedcppdir=“/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput”

stdout:
Building libil2cpp.so with AndroidToolChain
Output directory: /Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/assets/bin/Data/Native/armeabi-v7a
Cache directory: /Users/Shared/Unity/ScrollPuzzel/Library/il2cpp_android_armeabi-v7a/il2cpp_cache
il2cpp.exe didn’t catch exception: Unity.IL2CPP.Building.BuilderFailedException: In file included from /Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput/lumpedcpp/Lump_libil2cpp_os.cpp:72:
In file included from /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/AtomicQueue.cpp:6:
In file included from /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps.h:121:
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:622:17: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:653:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:690:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:724:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:755:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r0”, “r1”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:793:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:833:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:875:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:917:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
9 errors generated.

Invocation was: Executable: /Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++
Arguments: -DNET_4_0 -DUNITY_AOT -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/external/bdwgc/include" -I"." -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++abi/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/android/support/include" -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,–noexecstack -fno-rtti -std=c++98 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fPIC -Os --sysroot “/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sysroot” -gcc-toolchain “/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/arm-linux-androideabi-4.9/prebuilt/darwin-x86_64” -target armv7-none-linux-androideabi -isystem “/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sysroot/usr/include/arm-linux-androideabi” -D__ANDROID_API__=16 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value “/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput/lumpedcpp/Lump_libil2cpp_os.cpp” -o “/Users/Shared/Unity/ScrollPuzzel/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/libil2cpp/CDAD59605C6528E1FC4E232F984CC55B.o”

at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
at il2cpp.Program.DoRun(String[ ] args)
at il2cpp.Program.Run(String[ ] args)
at il2cpp.Program.Main(String[ ] args)
stderr:

Unhandled Exception: Unity.IL2CPP.Building.BuilderFailedException: In file included from /Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput/lumpedcpp/Lump_libil2cpp_os.cpp:72:
In file included from /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/AtomicQueue.cpp:6:
In file included from /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps.h:121:
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:622:17: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:653:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:690:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:724:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:755:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r0”, “r1”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:793:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:833:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:875:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:917:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
9 errors generated.

Invocation was: Executable: /Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++
Arguments: -DNET_4_0 -DUNITY_AOT -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/external/bdwgc/include" -I"." -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++abi/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/android/support/include" -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,–noexecstack -fno-rtti -std=c++98 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fPIC -Os --sysroot “/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sysroot” -gcc-toolchain “/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/arm-linux-androideabi-4.9/prebuilt/darwin-x86_64” -target armv7-none-linux-androideabi -isystem “/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sysroot/usr/include/arm-linux-androideabi” -D__ANDROID_API__=16 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value “/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput/lumpedcpp/Lump_libil2cpp_os.cpp” -o “/Users/Shared/Unity/ScrollPuzzel/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/libil2cpp/CDAD59605C6528E1FC4E232F984CC55B.o”

at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
at il2cpp.Program.DoRun(String[ ] args)
at il2cpp.Program.Run(String[ ] args)
at il2cpp.Program.Main(String[ ] args)
at Program.Main(String[ ] args)

UnityEngine.Debug:LogError(Object)
UnityEditorInternal.Runner:RunProgram(Program, String, String, String, CompilerOutputParserBase) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:128)
UnityEditorInternal.Runner:RunNetCoreProgram(String, String, String, CompilerOutputParserBase, Action1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:79) UnityEditorInternal.IL2CPPBuilder:RunIl2CppWithArguments(List1, Action1, String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:494) UnityEditorInternal.IL2CPPBuilder:ConvertPlayerDlltoCpp(String, String, String, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:477) UnityEditorInternal.IL2CPPBuilder:Run() (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:334) UnityEditorInternal.IL2CPPUtils:RunIl2Cpp(String, String, IIl2CppPlatformProvider, Action1, RuntimeClassRegistry) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:63)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Hi, I’m also facing 64-bit AAB build creation issue, build is not creating:
Failed running /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/build/il2cppcore/il2cppcore.dll --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile=“unityaot” --compile-cpp --libil2cpp-static --platform=“Android” --architecture=“ARMv7” --configuration=“Release” --outputpath=“/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/assets/bin/Data/Native/armeabi-v7a/libil2cpp.so” --cachedirectory=“/Users/Shared/Unity/ScrollPuzzel/Assets/…/Library/il2cpp_android_armeabi-v7a/il2cpp_cache” --additional-include-directories=“/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include” --additional-include-directories=“/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include” --tool-chain-path=“/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK” --profiler-report --map-file-parser=“/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/Tools/MapFileParser/MapFileParser” --directory=“/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/assets/bin/Data/Managed” --generatedcppdir=“/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput”

stdout:
Building libil2cpp.so with AndroidToolChain
Output directory: /Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/assets/bin/Data/Native/armeabi-v7a
Cache directory: /Users/Shared/Unity/ScrollPuzzel/Library/il2cpp_android_armeabi-v7a/il2cpp_cache
il2cpp.exe didn’t catch exception: Unity.IL2CPP.Building.BuilderFailedException: In file included from /Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput/lumpedcpp/Lump_libil2cpp_os.cpp:72:
In file included from /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/AtomicQueue.cpp:6:
In file included from /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps.h:121:
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:622:17: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:653:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:690:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:724:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:755:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r0”, “r1”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:793:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:833:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:875:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:917:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
9 errors generated.

Invocation was: Executable: /Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++
Arguments: -DNET_4_0 -DUNITY_AOT -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/external/bdwgc/include" -I"." -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++abi/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/android/support/include" -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,–noexecstack -fno-rtti -std=c++98 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fPIC -Os --sysroot “/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sysroot” -gcc-toolchain “/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/arm-linux-androideabi-4.9/prebuilt/darwin-x86_64” -target armv7-none-linux-androideabi -isystem “/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sysroot/usr/include/arm-linux-androideabi” -D__ANDROID_API__=16 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value “/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput/lumpedcpp/Lump_libil2cpp_os.cpp” -o “/Users/Shared/Unity/ScrollPuzzel/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/libil2cpp/CDAD59605C6528E1FC4E232F984CC55B.o”

at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
at il2cpp.Program.DoRun(String[ ] args)
at il2cpp.Program.Run(String[ ] args)
at il2cpp.Program.Main(String[ ] args)
stderr:

Unhandled Exception: Unity.IL2CPP.Building.BuilderFailedException: In file included from /Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput/lumpedcpp/Lump_libil2cpp_os.cpp:72:
In file included from /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/AtomicQueue.cpp:6:
In file included from /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps.h:121:
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:622:17: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:653:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:690:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:724:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:755:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r0”, “r1”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:793:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:833:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:875:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:917:27: error: asm-specifier for input or output variable conflicts with asm clobber list
: “cc”, “memory”, “r2”, “r3”
^
9 errors generated.

Invocation was: Executable: /Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++
Arguments: -DNET_4_0 -DUNITY_AOT -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/external/bdwgc/include" -I"." -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++abi/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/android/support/include" -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,–noexecstack -fno-rtti -std=c++98 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fPIC -Os --sysroot “/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sysroot” -gcc-toolchain “/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/arm-linux-androideabi-4.9/prebuilt/darwin-x86_64” -target armv7-none-linux-androideabi -isystem “/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sysroot/usr/include/arm-linux-androideabi” -D__ANDROID_API__=16 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value “/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput/lumpedcpp/Lump_libil2cpp_os.cpp” -o “/Users/Shared/Unity/ScrollPuzzel/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/libil2cpp/CDAD59605C6528E1FC4E232F984CC55B.o”

at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
at il2cpp.Program.DoRun(String[ ] args)
at il2cpp.Program.Run(String[ ] args)
at il2cpp.Program.Main(String[ ] args)
at Program.Main(String[ ] args)

UnityEngine.Debug:LogError(Object)
UnityEditorInternal.Runner:RunProgram(Program, String, String, String, CompilerOutputParserBase) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:128)
UnityEditorInternal.Runner:RunNetCoreProgram(String, String, String, CompilerOutputParserBase, Action1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:79) UnityEditorInternal.IL2CPPBuilder:RunIl2CppWithArguments(List1, Action1, String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:494) UnityEditorInternal.IL2CPPBuilder:ConvertPlayerDlltoCpp(String, String, String, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:477) UnityEditorInternal.IL2CPPBuilder:Run() (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:334) UnityEditorInternal.IL2CPPUtils:RunIl2Cpp(String, String, IIl2CppPlatformProvider, Action1, RuntimeClassRegistry) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:63)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)