Hello,
I m using Unity 2018.3.5f1. I have downloaded ndk-r16 64bit.
When I switch Scripting backend to IL2CPP my build is successfully completed, but apk file is not appearing. I also tried to change to Grandle, but aab is doing the same.
After the build I have these two errors:
Failed running C:\Program Files\Unity\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile=“unityaot” --compile-cpp --libil2cpp-static --platform=“Android” --architecture=“ARMv7” --configuration=“Release” --outputpath=“C:\Users\Matěj\Documents\Unity Projects\MobileGame02\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so” --cachedirectory=“C:\Users\Matěj\Documents\Unity Projects\MobileGame02\Assets..\Library\il2cpp_android_armeabi-v7a/il2cpp_cache” --additional-include-directories=“C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\bdwgc/include” --additional-include-directories=“C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\libil2cpp/include” --tool-chain-path=“C:/Users/Matěj/Downloads/android-ndk-r16b-windows-x86_64 (1)/android-ndk-r16b” --map-file-parser=“C:\Program Files\Unity\Editor\Data\Tools\MapFileParser\MapFileParser.exe” --directory=“C:\Users\Matěj\Documents\Unity Projects\MobileGame02\Temp\StagingArea\assets\bin\Data\Managed” --generatedcppdir=“C:\Users\Matěj\Documents\Unity Projects\MobileGame02\Temp\StagingArea\Il2Cpp\il2cppOutput”
stdout:
Building libil2cpp.so with AndroidToolChain
Output directory: C:\Users\Mat�j\Documents\Unity Projects\MobileGame02\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a
Cache directory: C:\Users\Mat�j\Documents\Unity Projects\MobileGame02\Library\il2cpp_android_armeabi-v7a\il2cpp_cache
ObjectFiles: 545 of which compiled: 0
Total compilation time: 254 milliseconds.
il2cpp.exe didn’t catch exception: Unity.IL2CPP.Building.BuilderFailedException: C:\Users\Mat�j\Downloads\android-ndk-r16b-windows-x86_64 (1)\android-ndk-r16b\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++ @“C:\Users\Mat�j\AppData\Local\Temp\tmpBF16.tmp” -o “C:\Users\Mat�j\Documents\Unity Projects\MobileGame02\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\linkresult_B8F825E3418DEE3A494831576084CC8A\libil2cpp.so” -shared -Wl,-soname,libil2cpp.so -Wl,–no-undefined -Wl,-z,noexecstack -Wl,–gc-sections -Wl,–build-id --sysroot “C:\Users\Mat�j\Downloads\android-ndk-r16b-windows-x86_64 (1)\android-ndk-r16b\platforms\android-16\arch-arm” -gcc-toolchain “C:\Users\Mat�j\Downloads\android-ndk-r16b-windows-x86_64 (1)\android-ndk-r16b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64” -target armv7-none-linux-androideabi -Wl,–wrap,sigaction -L “C:\Users\Mat�j\Downloads\android-ndk-r16b-windows-x86_64 (1)\android-ndk-r16b\sources\cxx-stl\gnu-libstdc++\4.9\libs\armeabi-v7a” -lgnustl_static -llog -Xlinker -Map=“C:\Users\Mat�j\Documents\Unity Projects\MobileGame02\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\linkresult_B8F825E3418DEE3A494831576084CC8A\libil2cpp.map” -rdynamic -fuse-ld=gold.exe
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/4D98CEFC4E130EEBA0B6C1E0D16CD273.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/10F8F2B2CB34D5AE529B5FF05724E76B.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/393BEF116C0D42BECA7FBB0CFE322C47.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/5D7FECB6F57A7D98C09CEECE02616098.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/C0D62A40980DCC093925365580E101D9.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/B607CD469714C7D5229CD3A128347995.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/3B97DFC28276B7B6C5FBC659749376F8.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/7D908CD7343D26AFFBCAD201DD423702.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/09E85D597DA5C44117065BEA2033F975.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/15C1D638EBFB09688087E2B1E63D36A7.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/6C6D0341A73C1FB5E1B05191F412611F.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/8264561834056F7D0BF132E9EACE08BC.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/F56F71EB538D6D7711A454DBEDC37906.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/461C1498AD411476ADDCDB5D177F0BBD.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/ABD40314AB6371E02B66F03688F1D73C.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/4031C43E0830A64D57F21EDB388D3D74.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/D69ABB3A73BA14859AACA7048FD58903.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/41FD05A46F21CC67E5C1145A77F161BF.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/1C556ED0AADD00966C07B4B01C3963B2.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/0F56BAD408E2D26779426205975ADE5F.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/78824D9B290F592EA7948C275931C4F0.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/49237A9DA50205414F46F080A964D821.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/50C964DDA27217BB95F8D9AB8131146A.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/F6DD6236E3E3F1906515E8B915227E00.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/DCA63EF471B24D4D3FBF77551C290010.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/1CCB54A84B2B554C3ABD7BD6771A4AD0.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/A8A8A450B4648275322776BED6165289.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/8BD3515C3F0F50C77B0A2CDCFF2827AE.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/BBE0860CFAEA5F5D32DD3BD5FC0B02BB.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/8F03C121CF51AED4E67C3C8A7A14F9DC.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/0A2F02E4BB6C60CA4DDFC544A6E40FD3.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/5AA6AD651F67E950F9BF2CA84895FBD6.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/0F1E9B5699A9B2EC155EE29CD2441AD2.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/668151EE028FBEE507DA2B73F71070E9.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/C0296820C6DE94523478DBCBA01E2E09.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/5C590508393F031E517B820074091AAC.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/3CFAD55887DE6DA9DA111D65D799052E.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/C548CD2AF4F92B142ECB22AF71731E56.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/D23FE0E8B01AFA4072E504DCBE404C30.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/6BB952242E7251DC09F5BC3FD8C21A9D.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/D06206C1D94265F5E57CF5EA7C59F2AD.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/6D111DD24436B971BB7B167BAB7D73A4.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/7C552CA379E25F3932BCDE8D0D6CE681.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/5A2F05FAED5AC90DD11F4C066666068C.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/876AF81895F93E65BFB8F83D83C0E976.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/5B4989C1C9F86CF92C130422FE1C8F7E.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/30E91C6E718D08B576BFC80A4818E327.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/F814B03B0754D92173438B7763126082.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/28DBDED49E5655D03B78390FEEE38359.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/3100CA950C48E93CDAF97B34135D9C28.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/B17019D0EDE6EB8E3FE1A095A6242093.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/281F528CB134193AB791C6ADB0C7F2C5.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/2220C82C4281C477FE65DC872B739A13.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/539E526A0323062297B0EE516B955414.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/C802160C53792BB25845EDF579C77602.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/8238FF0DB62578B61E960D9ACD6D8071.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/3AC7503F01D2E277FE0DC022F1C63119.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/77FC68CD8B6C377A3C67720752C8891E.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/DB83DB89B017E8161B2194C9E7D745B7.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/9AB508C72FDD2CE4A4F7630D039C5A5D.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/C8997B832BAE050A88396A92B170A4C1.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/libil2cpp/D5A5EFC6C2F53F2CBAF8D527F79172A3.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/13F8BC20B9A832F12523F7A13DB0C256.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/C92EC3981B1660AD0D806677A2798C8E.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/5A0E2857AA028CEF358CD90BEBC18403.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/467B6AFDCD1CB1A7012726AAFA891228.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/AF808BE2753DA0E25355500D5629839A.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/6075C667993436DD6573695FAE59385D.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/012B2CD904FB5E05924F97495621B199.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/9116AE7FBF3AFD1B5DB4263C8100BD48.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/1D7361D7DC7DF8B0CF9EA01D99F1A52A.o’
clang++.exe: error: no such file or directory: ‘C:/Users/Mat?j/Documents/Unity Projects/MobileGame02/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/8FBCC9C18AF2395BDB7FB7125952C24B.o’
clang++.exe: error: no such file or directory: 'C:/Users/Mat?j/Documents/Unity Projec
and
Exception: C:\Program Files\Unity\Editor\Data\il2cpp/build/il2cpp.exe did not run properly!
UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:130)
UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action1[T] setupStartInfo) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:73) UnityEditorInternal.IL2CPPBuilder.RunIl2CppWithArguments (System.Collections.Generic.List1[T] arguments, System.Action1[T] setupStartInfo, System.String workingDirectory) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:368) UnityEditorInternal.IL2CPPBuilder.ConvertPlayerDlltoCpp (System.String inputDirectory, System.String outputDirectory, System.String workingDirectory, System.Boolean platformSupportsManagedDebugging) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:349) UnityEditorInternal.IL2CPPBuilder.Run () (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:211) UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String tempFolder, System.String stagingAreaData, UnityEditorInternal.IIl2CppPlatformProvider platformProvider, System.Action1[T] modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:35)
UnityEditor.Android.PostProcessor.Tasks.RunIl2Cpp.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <7cbc688ae1af4105929402a46c6a4414>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <7cbc688ae1af4105929402a46c6a4414>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <7cbc688ae1af4105929402a46c6a4414>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <7cbc688ae1af4105929402a46c6a4414>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:286)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Thanks for your help.