With mono2 everything is fine, but when i set IL2CPP +Universal camera renders only background color.
In editor everything is fine it is hapens on ipad.
all mashes are invisible.
Xcode: infinity or nan floating point numbers appear when calculating matrices for collider.
Do you see any other errors reported via the code console? I vaguely remember a similar bug that was corrected a few months ago related to the Vuforia plugin, but I can’t same whether or not this is the same thing without some more details.
I fixed. it seems IL2CPP is more sensitive for “divide by zero error”
Good, thanks for letting me know.