I got the same crash in Unity4.6.4P4.
This crash occurred when LoadLevel(). It seems that only occurred on ARMV7 device.(iPad mini and iPhone 5)
Have you resolve this in the newer version unity3d?
@JoshPeterson
* thread #1: tid = 0xccf81, 0x01fa634c warwings`il2cpp::vm::LivenessState::AddProcessObject(object=0x00916964, state=0x1dc6c280) + 48 at Liveness.cpp:309, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0xe92d4176)
* frame #0: 0x01fa634c warwings`il2cpp::vm::LivenessState::AddProcessObject(object=0x00916964, state=0x1dc6c280) + 48 at Liveness.cpp:309
frame #1: 0x01fa5f08 warwings`il2cpp::vm::LivenessState::TraverseGenericObject(Il2CppObject*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseGCDescriptor(Il2CppObject*, il2cpp::vm::LivenessState*) + 24 at Liveness.cpp:191
frame #2: 0x01fa5ef0 warwings`il2cpp::vm::LivenessState::TraverseGenericObject(object=0x0277dde8, state=0x1dc6c280) + 48 at Liveness.cpp:163
frame #3: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #4: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0e203260, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #5: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #6: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0e203130, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #7: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #8: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0e29ae00, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #9: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #10: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0ca67aa0, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #11: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #12: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0d8cd000, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #13: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #14: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0cca1000, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #15: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #16: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0e203000, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #17: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #18: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0d0e3000, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #19: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #20: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0e29ac40, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #21: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #22: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0e68c550, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #23: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #24: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0e44c800, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #25: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #26: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x12c43000, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #27: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #28: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0d0e3390, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #29: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #30: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0e203980, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #31: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #32: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0d0e3130, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #33: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #34: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0db56900, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #35: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #36: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0db56240, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #37: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #38: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0d987480, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #39: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #40: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0db56b40, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #41: 0x01fa6154 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #42: 0x01fa6144 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0e68c000, state=0x1dc6c280) + 272 at Liveness.cpp:287
frame #43: 0x01fa61c0 warwings`il2cpp::vm::LivenessState::TraverseArray(Il2CppArray*, il2cpp::vm::LivenessState*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 16 at Liveness.cpp:129
frame #44: 0x01fa61b0 warwings`il2cpp::vm::LivenessState::TraverseArray(array=0x0e203390, state=0x1dc6c280) + 380 at Liveness.cpp:299
frame #45: 0x01fa6a34 warwings`il2cpp::vm::Liveness::FromStatics(void*) [inlined] il2cpp::vm::LivenessState::TraverseGenericObject(Il2CppObject*, il2cpp::vm::LivenessState*) + 84 at Liveness.cpp:167
frame #46: 0x01fa69e0 warwings`il2cpp::vm::Liveness::FromStatics(void*) [inlined] il2cpp::vm::LivenessState::TraverseObjects() + 40 at Liveness.cpp:129
frame #47: 0x01fa69b8 warwings`il2cpp::vm::Liveness::FromStatics(state=0x1dc6c280) + 392 at Liveness.cpp:455
frame #48: 0x0197fc20 warwings`GarbageCollectSharedAssets(bool) [inlined] MarkManagedStaticVariableRoots(gcState=0xffffffff) + 1928 at GarbageCollectSharedAssets.cpp:496
frame #49: 0x0197fc04 warwings`GarbageCollectSharedAssets(monoReferences=<unavailable>) + 1900 at GarbageCollectSharedAssets.cpp:242