Hi,
I got the following errors when I tried to build my game ,I am using 2017.4.30f1, and I can’t use newer version because some deprecated components, Can you help me to fix it ?
Error Details:
Failed running C:\Program Files\Unity\Hub\Editor\2017.4.30f1\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check --compile-cpp --libil2cpp-static --platform=“Android” --architecture=“ARMv7” --configuration=“Release” --outputpath=“E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp/StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so” --cachedirectory=“E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Assets..\Library\il2cpp_android_armeabi-v7a/il2cpp_cache” --additional-include-directories=“C:\Program Files\Unity\Hub\Editor\2017.4.30f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\bdwgc/include” --additional-include-directories=“C:\Program Files\Unity\Hub\Editor\2017.4.30f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\libil2cpp/include” --tool-chain-path=“E:/android-ndk-r13b” --map-file-parser=“C:\Program Files\Unity\Hub\Editor\2017.4.30f1\Editor\Data\Tools\MapFileParser\MapFileParser.exe” --assembly=“E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\assets\bin\Data\Managed\Assembly-CSharp-firstpass.dll” --assembly=“E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\assets\bin\Data\Managed\Assembly-CSharp.dll” --assembly=“E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\assets\bin\Data\Managed\Assembly-UnityScript-firstpass.dll” --assembly=“E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\assets\bin\Data\Managed\Assembly-UnityScript.dll” --assembly=“E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.UI.dll” --assembly=“E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.dll” --generatedcppdir=“E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput”
stdout:
Building libil2cpp.so with AndroidToolChain.
Output directory: E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a
Cache directory: E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache
ObjectFiles: 524 of which compiled: 5
Time Compile: 15603 milliseconds Il2CppAttributes.cpp
Time Compile: 12417 milliseconds Bulk_UnityEngine.CoreModule_0.cpp
Time Compile: 10990 milliseconds Bulk_Assembly-UnityScript-firstpass_0.cpp
Time Compile: 10969 milliseconds Il2CppMethodPointerTable.cpp
Time Compile: 751 milliseconds Il2CppCodeRegistration.cpp
Total compilation time: 18088 milliseconds.
il2cpp.exe didn’t catch exception: Unity.IL2CPP.Building.BuilderFailedException: E:\android-ndk-r13b oolchains\llvm\prebuilt\windows-x86_64\bin\clang++ @“C:\Users\AhmadDiab\AppData\Local\Temp mp97C5.tmp” -o “E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\linkresult_4FC91E1E9D338F45F012433D0DC6597F\libil2cpp.so” -shared -Wl,-soname,libil2cpp.so -Wl,–no-undefined -Wl,-z,noexecstack -Wl,–gc-sections -Wl,–build-id --sysroot “E:\android-ndk-r13b\platforms\android-16\arch-arm” -gcc-toolchain “E:\android-ndk-r13b oolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64” -target armv7-none-linux-androideabi -Wl,–wrap,sigaction -L “E:\android-ndk-r13b\sources\cxx-stl\gnu-libstdc++\4.9\libs\armeabi-v7a” -lgnustl_static -llog -Xlinker -Map=“E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\linkresult_4FC91E1E9D338F45F012433D0DC6597F\libil2cpp.map” -rdynamic -fPIE -pie -fuse-ld=bfd.exe
clang++.exe: warning: argument unused during compilation: ‘-pie’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_initiateWithClientID_m3311192261': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32309: undefined reference to
initiateWithClientID’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_userLogin_m3078832891': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32340: undefined reference to
userLogin’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_userLogout_m663699840': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32364: undefined reference to
userLogout’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_userDisplayName_m190796375': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32375: undefined reference to
userDisplayName’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_userActualID_m3831777377': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32394: undefined reference to
userActualID’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_userEmail_m1934633292': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32413: undefined reference to
userEmail’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_userPhotoUrl_m3590378764': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32432: undefined reference to
userPhotoUrl’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_userIDToken_m3492656794': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32451: undefined reference to
userIDToken’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_userAccessToken_m4013877568': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32470: undefined reference to
userAccessToken’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_refreshToken_m700357287': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32489: undefined reference to
refreshToken’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_serverAuthCode_m1447041096': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32508: undefined reference to
serverAuthCode’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_avalableScopes_m1661713868': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32527: undefined reference to
avalableScopes’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_noOfAvalableScopes_m514563337': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32538: undefined reference to
noOfAvalableScopes’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_changeLogLevel_m2700335841': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32549: undefined reference to
changeLogLevel’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_changeDevLogLevel_m28534256': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32559: undefined reference to
changeDevLogLevel’
clang++.exe: error: linker command failed with exit code 1 (use -v to see invocation)
at Unity.IL2CPP.Building.CppProgramBuilder.PostprocessObjectFiles(IEnumerable`1 objectFiles, CppToolChainContext toolChainContext)
at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
at Unity.IL2CPP.Building.Statistics.BuildingTestRunnerHelper.BuildAndLogStatsForTestRunner(CppProgramBuilder builder, IBuildStatistics& statistics)
at il2cpp.Program.DoRun(String args)
at il2cpp.Program.Run(String args)
at il2cpp.Program.Main(String args)
stderr:
Unhandled Exception: Unity.IL2CPP.Building.BuilderFailedException: E:\android-ndk-r13b oolchains\llvm\prebuilt\windows-x86_64\bin\clang++ @“C:\Users\AhmadDiab\AppData\Local\Temp mp97C5.tmp” -o “E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\linkresult_4FC91E1E9D338F45F012433D0DC6597F\libil2cpp.so” -shared -Wl,-soname,libil2cpp.so -Wl,–no-undefined -Wl,-z,noexecstack -Wl,–gc-sections -Wl,–build-id --sysroot “E:\android-ndk-r13b\platforms\android-16\arch-arm” -gcc-toolchain “E:\android-ndk-r13b oolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64” -target armv7-none-linux-androideabi -Wl,–wrap,sigaction -L “E:\android-ndk-r13b\sources\cxx-stl\gnu-libstdc++\4.9\libs\armeabi-v7a” -lgnustl_static -llog -Xlinker -Map=“E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\linkresult_4FC91E1E9D338F45F012433D0DC6597F\libil2cpp.map” -rdynamic -fPIE -pie -fuse-ld=bfd.exe
clang++.exe: warning: argument unused during compilation: ‘-pie’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_initiateWithClientID_m3311192261': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32309: undefined reference to
initiateWithClientID’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_userLogin_m3078832891': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32340: undefined reference to
userLogin’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_userLogout_m663699840': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32364: undefined reference to
userLogout’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_userDisplayName_m190796375': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32375: undefined reference to
userDisplayName’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_userActualID_m3831777377': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32394: undefined reference to
userActualID’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_userEmail_m1934633292': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32413: undefined reference to
userEmail’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_userPhotoUrl_m3590378764': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32432: undefined reference to
userPhotoUrl’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_userIDToken_m3492656794': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32451: undefined reference to
userIDToken’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_userAccessToken_m4013877568': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32470: undefined reference to
userAccessToken’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_refreshToken_m700357287': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32489: undefined reference to
refreshToken’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_serverAuthCode_m1447041096': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32508: undefined reference to
serverAuthCode’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function LCGoogleLoginiOS_avalableScopes_m1661713868': E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Temp\StagingArea\Il2Cpp\il2cppOutput/Bulk_Assembly-CSharp-firstpass_0.cpp:32527: undefined reference to
avalableScopes’
E:\unity-projects\bear\ismail-innodev-bear-project-7dd1a8fc876f\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\FCEDD6FA6F99AFC47DCBCEC64C227677.o: In function `LCGoogleLoginiOS_noOfAvalableScopes_m514563337’:
E:\unity-projects\bear\ismail-inn
Exception: C:\Program Files\Unity\Hub\Editor\2017.4.30f1\Editor\Data\il2cpp/build/il2cpp.exe did not run properly!
UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:130)
UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action1 setupStartInfo) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:73) UnityEditorInternal.IL2CPPBuilder.RunIl2CppWithArguments (System.Collections.Generic.List
1 arguments, System.Action1 setupStartInfo, System.String workingDirectory) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:336) UnityEditorInternal.IL2CPPBuilder.ConvertPlayerDlltoCpp (ICollection
1 userAssemblies, System.String outputDirectory, System.String workingDirectory) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:317)
UnityEditorInternal.IL2CPPBuilder.Run () (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:160)
UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String tempFolder, System.String stagingAreaData, IIl2CppPlatformProvider platformProvider, System.Action`1 modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry, Boolean debugBuild) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:34)
UnityEditor.Android.PostProcessor.Tasks.RunIl2Cpp.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport report)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (BuildPostProcessArgs args)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTargetGroup targetGroup, BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:272)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
==> After that ==> I recieved this message in console:
Build completed with a result of ‘Succeeded’
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)