IL2CPP for Desktop Usage

Hello!
I’m trying to find out if IL2CPP is available for Desktop usage? Can I build my project into IL2CPP assembly for Standalone (not UWP) Windows application. It would be very great because it will increase performance and remove Mono from our game (its assemblies are currently about 1.5GB and resources are over 32.1GB).
Thank you!

Alex Brodowski
TALLgames (Packaging Team Lead)

I found this:

But I’m using 2017 and I don’t see the option to change from Mono to IL2CPP, wonder if any 2018 user can confirm if it is there.

2018.1 added IL2CPP support for Windows and Mac standalone. You can only build for Windows IL2CPP on a Windows machine and Mac IL2CPP on a Mac machine. There’s also some optional components for VS you need to install as well I believe.

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