IL2CPP for Windows in Unity 6.... option missing?

I’m using IL2CPP for the scripting backend, for both Mac and Windows builds (there doesn’t seem to be a way to split them anyway). I just tried making my first build for Windows in Unity 6, and got a message that IL2CPP isn’t installed for that target. It’s Windows (Mac works fine). I looked at the installer to make sure I didn’t miss the required module, but I don’t see anything in the list for IL2CPP for Windows. What’s going on?

Maybe I should mention that I’m developing on a M1 Mac. Maybe Windows IL2CPP support isn’t available when building on a Mac?

IL2CPP on windows needs to be on windows, mac needs to be on mac. Linux can be built from any, with the right toolchain in the project

Ah, thank you. Bummer.