il2cpp is not working properly

I’m an indie game developer and I’m using unity and bolt visual scripting for my first android game… I tried to upload this android game to google play but I got an error in google play telling me that I must have the arm64 requirements… and to put the arm64 requirements in the game the scripting backend must be IL2CPP not mono…and when I converted it to IL2CPP the file doesn’t run properly. the music didn’t play and the buttons didn’t work.

I finally found the answer…if any one got this problem he must stop using bolt and use C# because the problem is in bolt