IL2CPP w/ .NET 4.6 causing "Unity extensions are not yet initialized..." errors

Here is one example of the some 200+ errors that get produced when opening a project that is set for Windows Store using IL2CPP with .NET 4.6 API compatibility level:

Am I missing something here on my installation or what is happening?

If I switch the project back to .NET 2.0 subset,… save/close/reopen the project. no issues. :frowning:

[Unity version 5.6.2p4]

This is a known issue. These errors should be harmless - just clear them in the console and move on. It shouldn’t prevent you from developing, building or shipping :slight_smile:

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