Getting errors when building in Xcode. Stripped project progressively, then made a new project and imported only assets. Stripped that project of everything remaining until it was 100% empty using all default project settings. I get the same errors every time. Any ideas what’s causing this?
Created an entirely new project. Did no modifications whatsoever, tried to build in Xcode and the same issue happened. Any ideas what I could do to bypass it?
I suspect that something is out of sync between the editor and the iOS player packages in your installation. It is possible to install an update to the editor only, and silently have an older version of the player. Can you try to install Unity again to a different directory?
We’re working now a fix for this cases, where the editor will warning if this are not synchronized correctly.