ld: warning: passed two min versions (11.0, 10.12) for platform macOS. Using 10.12.
ld: warning: object file (/Applications/Unity/Hub/Editor/2020.3.0f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/macos_x64_nondevelopment_il2cpp/baselib.a(External_il2cpp_builds_external_baselib_Source_0.o)) was built for newer macOS version (10.13) than being linked (10.12)
ld: warning: object file (/Applications/Unity/Hub/Editor/2020.3.0f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/macos_x64_nondevelopment_il2cpp/baselib.a(Baselib_PlatformConfig_OSX.o)) was built for newer macOS version (10.13) than being linked (10.12)
ld: warning: object file (/Applications/Unity/Hub/Editor/2020.3.0f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/Variations/macos_x64_nondevelopment_il2cpp/baselib.a(External_il2cpp_builds_external_baselib_Source_1.o)) was built for newer macOS version (10.13) than being linked (10.12)
Undefined symbols for architecture x86_64:
“_FMOD_Unity_RegisterStaticPlugins”, referenced from:
_Platform_LoadStaticPlugins_m4265C0F1EF38890E6BCD282D906664E9B531E4BB in 273A5B0F236933CB477A956183DFD44E.o
_Platform_FMOD_Unity_RegisterStaticPlugins_m60DD98D44188F595FE6C6D0BE621435FD6A79A45 in 273A5B0F236933CB477A956183DFD44E.o
(maybe you meant: _Platform_FMOD_Unity_RegisterStaticPlugins_m60DD98D44188F595FE6C6D0BE621435FD6A79A45)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
at Unity.IL2CPP.Building.CppProgramBuilder.PostprocessObjectFiles(HashSet1 objectFiles, CppToolChainContext toolChainContext) in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Building/CppProgramBuilder.cs:line 363 at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics) in /Users/bokken/build/output/unity/il2cpp/Unity.IL2CPP.Building/CppProgramBuilder.cs:line 160 at il2cpp.Compilation.CompilationDriver.Run(RuntimePlatform platform, BuildingOptions buildingOptions, ReadOnlyCollection
1 matchedAssemblyMethodSourceFiles) in /Users/bokken/build/output/unity/il2cpp/il2cpp/Compilation/CompilationDriver.cs:line 65
at il2cpp.Program.DoRun(String[ ] args, RuntimePlatform platform, BuildingOptions buildingOptions, Boolean throwExceptions) in /Users/bokken/build/output/unity/il2cpp/il2cpp/Program.cs:line 74
at UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) [0x0014f] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:129
at UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action1[T] setupStartInfo) [0x00060] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:65 at UnityEditorInternal.IL2CPPBuilder.RunIl2CppWithArguments (System.Collections.Generic.List
1[T] arguments, System.Action1[T] setupStartInfo, System.String generatedCppOutputDirectory) [0x000c6] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:793 at UnityEditorInternal.IL2CPPBuilder.ConvertPlayerDlltoCpp (UnityEditor.Il2Cpp.Il2CppBuildPipelineData data, System.String outputDirectory, System.Boolean platformSupportsManagedDebugging) [0x0039a] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:765 at UnityEditorInternal.IL2CPPBuilder.Run () [0x00114] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:598 at UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String stagingAreaData, UnityEditorInternal.IIl2CppPlatformProvider platformProvider, System.Action
1[T] modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry) [0x0001c] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:276
at DesktopStandalonePostProcessor.RunIL2CPP (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditorInternal.IIl2CppPlatformProvider il2cppPlatformProvider, System.Collections.Generic.List1[T] cppPlugins) [0x0001c] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/DesktopStandalonePostProcessor.cs:256 at UnityEditor.OSXStandalone.OSXDesktopStandalonePostProcessor.RunIL2CPP (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditorInternal.IIl2CppPlatformProvider il2cppPlatformProvider, System.Collections.Generic.List
1[T] cppPlugins) [0x00001] in /Users/bokken/buildslave/unity/build/PlatformDependent/OSXPlayer/Extensions/Managed/OSXDesktopStandalonePostProcessor.cs:602
at DesktopStandalonePostProcessor.SetupStagingArea (UnityEditor.Modules.BuildPostProcessArgs args, System.Collections.Generic.HashSet`1[T] filesToNotOverwrite) [0x000a4] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/DesktopStandalonePostProcessor.cs:232
at DesktopStandalonePostProcessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) [0x00015] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/DesktopStandalonePostProcessor.cs:42
Rethrow as BuildFailedException: Exception of type ‘UnityEditor.Build.BuildFailedException’ was thrown.
at DesktopStandalonePostProcessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) [0x0006a] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/DesktopStandalonePostProcessor.cs:60
at UnityEditor.OSXStandalone.OSXDesktopStandalonePostProcessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) [0x00009] in /Users/bokken/buildslave/unity/build/PlatformDependent/OSXPlayer/Extensions/Managed/OSXDesktopStandalonePostProcessor.cs:649
at UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) [0x00001] in /Users/bokken/buildslave/unity/build/Editor/Mono/Modules/DefaultBuildPostprocessor.cs:29
at UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x000dc] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:337
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[ ], String, String, BuildTargetGroup, BuildTarget, BuildOptions, String[ ], Boolean)
UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:170)
UnityEditor.BuildPlayerWindow:CallBuildMethods(Boolean, BuildOptions) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:95)
UnityEditor.BuildPlayerWindow:GUIBuildButtons(IBuildWindowExtension, Boolean, Boolean, Boolean, BuildPlatform) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:986)
UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:864)
UnityEditor.BuildPlayerWindow:OnGUI() (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:366)
UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:smile:rawView(Rect, Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI() (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:smile:oOnGUI(Event, Matrix4x4, Rect, Boolean, Rect, Action, Boolean) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect, Action, Boolean) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Action, Boolean) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:635)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Boolean) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:628)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw(EventBase, Boolean, Boolean) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:594)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI(EventBase, Boolean, Boolean) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:583)
UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:516)
UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase(EventBase) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Events/EventHandler.cs:125)
UnityEngine.UIElements.MouseCaptureDispatchingStrategy:smile:ispatchEvent(EventBase, IPanel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Events/MouseCaptureDispatchingStrategy.cs:83)
UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies(EventBase, IPanel, Boolean) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:373)
UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:336)
UnityEngine.UIElements.EventDispatcher:ProcessEventQueue() (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:299)
UnityEngine.UIElements.EventDispatcher:OpenGate() (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:264)
UnityEngine.UIElements.EventDispatcherGate:smile:ispose() (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:75)
UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:364)
UnityEngine.UIElements.EventDispatcher:smile:ispatch(EventBase, IPanel, DispatchMode) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:372)
UnityEngine.UIElements.UIElementsUtility:smile:oDispatch(BaseVisualElementPanel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:461)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent(Int32, IntPtr, Boolean&) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent(Int32, IntPtr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.<>c:<.cctor>b__1_2(Int32, IntPtr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
(Filename: /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs Line: 129)