Illumination Maps in Unity

I have color maps normal maps but I would like to make areas of my characters glow based on a image I made in photoshop based off a black and colored image. Anyone out there would know how to set it up and then have it work on the iphone and ipod touch.

You can do that but:

  1. Requires unity iphone 3 pro (you will need the possibility of postfx / render textures)
  2. Requires that you write shaders to do so (potentially the desktop glow one works too but that expects the glow intensity to be stored in the alpha channel of the diffuse texture and it might not be mobile optimized though that will hold for glow in general I guess)

out of the box the answer is: its impossible, sorry

Thanks for the reply really helped! :smile: