With Lobby version 1.2.0, it was introduced a change in ILobbyServiceSDKConfiguration to be able to receive events coming from local player. However, with Multiplayer Services 1.0.2, this method has been removed and is no longer possible to change this configuration. Am I missing something or the method has been placed somewhere else? I checked Multiplayer Services Scripting API and I didnt find anything related
ILobbyServiceSDKConfiguration has been changed and EnableLocalPlayerLobbyEvents is no more accesible
Hi @davisineba,
Thanks for raising this ! You didn’t miss anything, unfortunately this setting has not been migrated to the Multiplayer SDK yet. Since we are in the final stages of releasing 1.0.3, it will most probably be added in 1.0.4.