I'm about to lose my mind

my unity player does not go after a little bit of progress even though there are no obstacles in front of it
video of the error I encountered

Do you actually pay attention to the position in the inspector when your character moves? You seem to have manually moved a child of your player character way out of its actual position. The object moving is most likely your “TPPlayer” object but you offset the child object called Player. When you move around, we can see that the position does not really change. So you’re doing really weird stuff there.

Also, fix that Animator error. Always try to keep the console clean or you will miss other important errors or warnings.