im doing the rpg creator tutorial and cant enter play mode because of compiler errors

Assets\Creator Kit - RPG\Scripts\Tiles\Isometric Rule Tile\Editor\IsometricRuleTileEditor.cs(8,26): error CS0433: The type ‘IsometricRuleTile’ exists in both ‘Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’ and ‘Unity.2D.Tilemap.Extras, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’

Assets\Creator Kit - RPG\Scripts\Tiles\Isometric Rule Tile\IsometricRuleTile.cs(5,41): warning CS0436: The type ‘IsometricRuleTile’ in ‘C:\Users\Trevor he rpg test poser\Assets/Creator Kit - RPG/Scripts/Tiles/Isometric Rule Tile/IsometricRuleTile.cs’ conflicts with the imported type ‘IsometricRuleTile’ in ‘Unity.2D.Tilemap.Extras, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’. Using the type defined in ‘C:\Users\Trevor he rpg test poser\Assets/Creator Kit - RPG/Scripts/Tiles/Isometric Rule Tile/IsometricRuleTile.cs’.

Assets\Creator Kit - RPG\Scripts\Tiles\Isometric Rule Tile\Editor\IsometricRuleTileEditor.cs(19,32): error CS0115: ‘IsometricRuleTileEditor.RuleMatrixOnGUI(RuleTile, Rect, RuleTile.TilingRule)’: no suitable method found to override

Assets\Creator Kit - RPG\Scripts\Tiles\Isometric Rule Tile\Editor\IsometricRuleTileEditor.cs(72,32): error CS0507: ‘IsometricRuleTileEditor.ContainsMousePosition(Rect)’: cannot change access modifiers when overriding ‘public’ inherited member ‘RuleTileEditor.ContainsMousePosition(Rect)’

In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Should not be capturing when there is a hotcontrol
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

i do not know how to fix this ive been trying everything i can find in forums for the past 7 hours.

You have a naming conflict with two files having the same name.

Try changing the name of the file/class located at
C:\Users\Trevor he rpg test poser\Assets/Creator Kit - RPG/Scripts/Tiles/Isometric Rule Tile/IsometricRuleTile.cs