Im getting an CS8025 error, please help, this is my script.

using UnityEngine;
using UnityEngine.UI;
using System.Collections;

public class AxeDestroy : MonoBehaviour
{
public GameObject Axe;

void OnMouseDown ()
{

	if (GameObject.Find("Axe").GetComponent<AxeObtained>() == true)
	{
		Debug.Log ("Axe is ready");
		Destroy (gameObject);
	}
	if (!GameObject.Find("Axe").GetComponent<AxeObtained>() == false)
	{
		Debug.Log ("Axe is unequipped");

	}

}

CS8025 is a parsing error. Usually means a bracket is missing. Add a “}” to the end. Notice how the function is missing one.

using UnityEngine; 
using UnityEngine.UI; 
using System.Collections;

public class AxeDestroy : MonoBehaviour { 
    public GameObject Axe;

     void OnMouseDown ()
     {
         if (GameObject.Find("Axe").GetComponent<AxeObtained>() == true)
         {
             Debug.Log ("Axe is ready");
             Destroy (gameObject);
         }
         if (!GameObject.Find("Axe").GetComponent<AxeObtained>() == false)
         {
             Debug.Log ("Axe is unequipped");
         }
     }
}

Thank you