I’m getting spammed with this error.
I tried to search it online, but found nothing useful, so does anyone have any idea what is it, and how can I fix it?
I don’t think your actually getting any errors.
It looks like to me you changed some Debug level setting to include some extra level of information:
Those are aren’t errors, those are HResults coming back as succeeded.
If you get into really low level DirectX programming you use HResult codes a lot to make sure various things are initialized properly. This just looks like Unity is spamming you with those, and letting you know everything is working correctly.
You need to worry if the SUCCEEDED part changes to something else
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Ok thanks you very much have a nice day.