I’m making a game and it recently started having a problem with the Unity UI. I am making an app for android and have the platform set to android. I have been working on some other projects and updated unity since working on this game and now a few of them menus are completely blurred. I have tried all sorts of things and can’t figure out what the problem is.
The blurry UI elements are all things that are active in the project and are in a canvas that is set to not be active by a script. Other UI elements are set up the same way and they aren’t burry. The “lap time” and “new best” are both in the same canvas as the other text elements on the finish menu. I don’t see any setting that are different.