@script RequireComponent(AudioSource)
var front : AudioClip;
var back : AudioClip;
function Update(){
if (Input.GetMouseButtonDown(0))
{
audio.PlayOneShot(AudioSource.front, 1.0);
}
if (Input.GetMouseButtonDown(1))
{
audio.PlayOneShot(AudioSource.back, 1.0);
}
}