I’m a student here in the Philippines and I’m planning to create a web based game as my project but I don’t know if it’ll going to run in the country because of our internet speed of 2-5mbs. And if it will run, do you think that it will take too much time to load?
Thank you and I’ll really appreciate your reply.
That’s plenty of speed for most games.
Also, unless you’re going to update often it only needs to be downloaded once.
but our download speed only ranges within 50 kbps to 300 kbps. What do you think?
Do you mean kilobits, or kilobytes? If its kilobytes, all should be fine, but 50 kilobits is a terrible speed.
Any web game will run at the same speed on the same machine regardless of the connection, unless the game requires a constant connection with a server (for instance multiplayer games).
The only hang-up is going to be on the pre-loading phase. As soon as it loads however, connection speed is irrelevant, it’s as if the game is being ran from your hard drive (which it is).
As long as the game size doesn’t reach 40 mb, it would be okay. I’m from Cambodia, and the internet speed is somehow similar to yours. It’s a bit painful sometimes.
Why don’t you load the level manually instead of once for all? So while player is playing, the other level is downloading.
And Watch out the texture and music, these things usually takes a lot of space.
Killer1390, it’s 50 kilobytes.
Diviner, i’m planning to do a single player game only.
Henry96, I’ll try to make it as small as 50mb and to minimize the use of music/sound.
Thanks you guys.