Happy New Year to everybody!
Where to start!? This community is vast and pretty overwhelming at first sight. I’m not sure where this post belongs, so I’ll just post it right here and let karma take it from here:)
I have been developing/balancing/designing my own CCG for over 1,5 years now. I wanted to make a deep and tactical CCG that gives players an experience they can’t get from any other CCG today. A CCG, that is perfectly balanced and has factions that play completely differently. A CCG, where it actually matters tactically on the battlefield, if your creature has a melee or ranged attack, wings or none.
The first two races- Heavenly Kingdom and Undead Legion have been balanced and playtested to the point where I feel they are ready for a public beta. So I thought I’ll learn Unity and make a digital prototype. If anyone has any good tips, I’m open to suggestions.
Here are some slides of the game factions I have made:
https://imgur.com/a/xEUkv
Thanks for reading